duergar 5e race

Duergar Resilience: The duergar has advantage on saving throws against poison, spells, and illusions, as well as to resist being charmed or paralyzed. Duergar Resilience. 6 3 36. comments. hide. While Mordenkainen's Tome of Foes is … D&D 5E – Races 3 Comments Posted by Ronny on June 3, 2020 To the best of my knowledge, the list below contains all the official races for fifth edition dungeons and dragons (as of June 3, 2020). Duergar believe all other races are abominations, created by a false god and doomed ultimately to be cleansed from the world. Clan Duergar was a shield dwarf clan of Shanatar whose members were eventually enslaved by the illithids and became the duergar, a race of gray dwarves.1 The Clan was one of many who splintered off to form a new kingdom in the early days of Shanatar, venerating Laduguer in a strict theocracy, naming it Barakuir. The duergar are named after the dvergar of Norse mythology, who were the builders of Gleipnir. share. Any equipment the duergar wears or carries is invisible with it. 1 Creature Information 1.1 Religion 1.2 Known Duergar 2 Abilities 3 References 4 External Links Duergar are characterized by ash-gray-colored skin and white, pupil-less eyes. Once per turn, a creature that attacks the screamer can target the duergar trapped in it. I'm running a campaign in my homebrew setting, and I'd like the players to be able to play as "monster" races if they want. They are close kin to dwarves, but with a diabolic taint to their blood. Sunlight Sensitivity. Feb 14, 2019 - Explore Dungeon Master's board "Dwarf - Duergar", followed by 743 people on Pinterest. Duergar remain one of the most wide-spread and prolific races of Nar-Voth, inhabiting the cities of Fellstrok, Hagegraf, and Diepkamer beneath the continent of Avistan.They effectively control the longest and widest tunnel system in Nar-Voth, known as the Long Walk, which is heavily patrolled, and which runs between the cities of Hagegraf and Fellstrok. I DM a long-running 5e campaign in a homebrew world, and the next arc is going to take place in the Underdark, which I haven't spent a lot of time fleshing out yet. This thread is archived. Ecology []. They are a subterranean race and are close kin to dwarves, but with a diabolic taint to their blood. See more ideas about fantasy dwarf, dungeons and dragons, fantasy races. Duergar (aka Gray dwarves) are a subrace of dwarves featured in the Forgotten Realms series. Their kinship to surface dwarves can be … See more ideas about fantasy dwarf, rpg character, character art. Check with your Dungeon Master to see if you can play a gray dwarf character. Monsters in the Dungeons & Dragons fantasy role-playing game are generally the antagonists which players must fight and defeat to progress in the game. 93% Upvoted. Hi! Duergar Resilience. Their kinship to surface dwarves can be compared to that of the drow to surface elves. Dungeons & Dragons has a new publication out, filled with all sorts of great lore and monsters from throughout the D&D multiverse. Sort by. Preferred Class. Type: Duergar are humanoids with the dwarven subtype. The duergar has advantage on saving throws against poison, spells, and illusions, as well as to resist being charmed or paralyzed. \$\begingroup\$ Duergar also appear in the Sword Coast Adventurer's Guide. An Enlarged duergar hits for 2d8 + 2 damage, or 11 points of damage on average. best. Ability Score Racial Traits: A duergar increases their Constitution score by 2, and their Strength score by 1. Duergar now carve out their existence in the Underdark, often near volcanoes. YMMV, and your campaign world's cultures may be unique and unlike our world's, but chances are the duergar are capable of a wide range of outlooks and attitudes towards both their race/culture and those of others. Stability: Duergar receive a +4 racial bonus to their Combat Maneuver Defense when resisting a bull rush or trip attempt while standing on the ground. When you reach 3rd level, you can cast the Enlarge/Reduce spell on yourself once with this trait, using only the spell's enlarge option. They hate other races of dwarves especially, believing them to be weakling mockeries of their own race, although this antagonism isn't as great as that between surface elves and drow.. Duergar Magic. Duergar, also known as gray dwarves, are a race of dwarves that live in the Underdark. You have advantage on saving throws against illusions and against being charmed or paralyzed. Duergar, also known as gray dwarves, are a subterranean race. On a hit, the attack deals an extra 11 (2d10) damage to the screamer, and the screamer can respond by using its Multiattack with its reaction. Duergar Traits. Actions. Your speed is not reduced by wearing heavy armor. They detest all races living beneath the sun, but that hatred pales beside their loathing of their surface-dwarf cousins.Dwarves and duergar once were one race, but the dwarves left the deeps for their mountain strongholds. The major drawback to being a Duergar, or any other underdark race is your vulnerability to direct sunlight. A new player is joining for the arc (will be level 11, like the rest of the party), and she wants to play a duergar, which I'm very excited about. Hardy: Duergar receive a +2 racial bonus on saving throws against poison, spells, and spell-like abilities. Hardy: Duergar receive a +2 racial bonus on saving throws against poison, spells, and spell-like abilities. \$\endgroup\$ – V2Blast ♦ Feb 1 at 7:57 While in sunlight, the duergar has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight. There's a full list of official 5e races (and some from UA and the unofficial Plane Shift PDFs) with their sources listed here: What are the playable D&D races in 5e, and where can I find them? The central question in running duergar—which otherwise are simple and straightforward brute fighters—is when to use Enlarge and when to use Invisibility, the complication being that Enlarge both breaks invisibility and takes an action to execute, preventing a duergar from attacking on the same turn. save. Speed: Duergar have a base speed of 25ft. Duergar Subrace Traits The duergar subrace has the dwarf traits in the Player’s The duergar magically turns invisible until it attacks, casts a spell, or uses its Enlarge, or until its concentration is broken, up to 1 hour (as if concentrating on a spell). Duergar dwell in subterranean caverns far from the touch of light. Best 10 DnD races for Dungeons and Dragons 5e Tiefling, Human, Half-orc, Gnome, Halfling, Half-elf, Dwarf, Elf, Dragonborn, Aarakocra, Genasi, Goliath and Volo’s Guide to monsters If a race was truly so thoroughly contemptuous of others, it'd be hard to build communities, have families, etc. Those who leave their subterranean cities are usually exiles. Roll20 uses cookies to improve your experience on our site. Sep 7, 2020 - Explore Raffin Pyley's board "Duergar & Derro" on Pinterest. A hit with a normal-size duergar’s war pick does 1d8 + 2 damage, or 6.5 points on average, which I won’t round because the half-points are going to accumulate over time. Updated May 14, 2020 I’m going to kick off my Monster Monday with one of my favorite foes in Dungeons and Dragons, Duergar. Known also as gray dwarves, duergar share a love of mining and metalwork with their dwarven kin.. 1 Andugr 1.1 Origins of the Andugr 1.2 Physical Qualities 1.3 Playing an Andugr 1.4 Andugr Adventurers 1.5 Andugr Racial Feats 2 Laduguer Vile tyrants, adapted to surviving in the harsh environment of the Underdark. report. Distant kin to dwarves, duergar are a sullen, covetous race tainted by a long association with devils and infernal magic. Special Traits. Dwarf Blood: Duergars count as dwarves for any effect related to race. Languages: You can speak, read, and write Common, Dwarven, and Undercommon. As long as you’re in sunlight you can’t cast your racial spells and your attacks will suffer greatly. New comments cannot be posted and votes cannot be cast. Damage Resistances poison Senses darkvision 120 ft., passive Perception 10 Languages Dwarvish, Undercommon Challenge 1 (200 XP). 1 Duergar 1.1 Physical Qualities 1.2 Playing a Duergar 1.3 Duergar Adventurers Vile tyrants, adapted to surviving in the harsh environment of the Underdark. I'm seeking feedback on the 4 races I designed: the Duergar, Goblin (includes hobgoblin), Lizardfolk, and Kobold. Equally skilled in both deception and combat, andugr are a repulsive offshoot of the dwarven race. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. Dwarf Blood: Duergars count as dwarves for any effect related to race. First appearance: 02 Into the Greyspine Mines Armor Class 16 Resistant to poison and spell damage Advantage on saves vs. poison, spells, illusions, charm, and paralysis Disadvantage on attack rolls in sunlight Average/Max HP: 26, 40 As described by Foreman Heris in episode 02, Duergar are Size: Duergar are medium. The attacker has disadvantage on the attack roll. This chart was originally based on /u/pseudocide759's D&D 5e Race Chart, the current version of which is available in his recent post. On the surface I think they're balanced, but I wanted to get outside feedback. Few duergar become adventurers, fewer still on the surface world, because they are a hidebound and sus-picious race. Stability: Duergar receive a +4 racial bonus to their Combat Maneuver Defense when resisting a bull rush or trip attempt while standing on the ground. They now carve out their existence in the Underdark, often near volcanoes. 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